let name = appinfo.get_name();
- let icontheme = Gtk.icon_theme_get_default();
+ let icontheme = Gtk.IconTheme.get_default();
this._group = new Clutter.Group({reactive: true,
width: width,
AppDisplay.prototype = {
_init : function(x, y, width, height) {
let me = this;
- let global = Shell.global_get();
+ let global = Shell.Global.get();
this._search = '';
this._x = x;
this._y = y;
Signals.addSignalMethods(ClutterFrameTicker.prototype);
function start() {
- let global = Shell.global_get();
+ let global = Shell.Global.get();
Tweener.setFrameTicker(new ClutterFrameTicker());
// the stage. Returns true if we successfully grabbed the keyboard and
// went modal, false otherwise
function startModal() {
- let global = Shell.global_get();
+ let global = Shell.Global.get();
if (!global.grab_keyboard())
return false;
}
function endModal() {
- let global = Shell.global_get();
+ let global = Shell.Global.get();
global.ungrab_keyboard();
global.set_stage_input_area(0, 0, global.screen_width, Panel.PANEL_HEIGHT);
_init : function(width) {
let me = this;
- let global = Shell.global_get();
+ let global = Shell.Global.get();
this._group = new Clutter.Group();
this._group.hide();
global.stage.add_actor(this._group);
- let icontheme = Gtk.icon_theme_get_default();
+ let icontheme = Gtk.IconTheme.get_default();
let rect = new Clutter.Rectangle({ color: SIDESHOW_SEARCH_BG_COLOR,
x: SIDESHOW_PAD,
y: Panel.PANEL_HEIGHT + SIDESHOW_PAD,
_init : function() {
let me = this;
- let global = Shell.global_get();
+ let global = Shell.Global.get();
this._group = new Clutter.Group();
this.visible = false;
},
_recalculateSize: function () {
- let global = Shell.global_get();
+ let global = Shell.Global.get();
let screenWidth = global.screen_width;
let screenHeight = global.screen_height;
// The desktop windows are shown on top of a scaled down version of the
if (!this.visible) {
this.visible = true;
- let global = Shell.global_get();
+ let global = Shell.Global.get();
let windows = global.get_windows();
let desktopWindow = null;
hide : function() {
if (this.visible) {
- let global = Shell.global_get();
+ let global = Shell.Global.get();
this.visible = false;
global.window_group.show()
},
_createDesktopRectangle : function() {
- let global = Shell.global_get();
+ let global = Shell.Global.get();
// In the case when we have a desktop window from the file manager, its height is
// full-screen, i.e. it includes the height of the panel, so we should not subtract
// the height of the panel from global.screen_height here either to have them show
Panel.prototype = {
_init : function() {
- let global = Shell.global_get();
+ let global = Shell.Global.get();
this._group = new Clutter.Group();
// Struts determine the area along each side of the screen that is reserved
// and not available to applications
_setStruts: function() {
- let global = Shell.global_get();
+ let global = Shell.Global.get();
let struts = [
new Meta.Strut({
RunDialog.prototype = {
_init : function() {
- let global = Shell.global_get();
+ let global = Shell.Global.get();
// All actors are inside _group. We create it initially
// hidden then show it in show()
// return true;
// });
- let global = Shell.global_get();
+ let global = Shell.Global.get();
global.stage.set_key_focus(this._entry);
return true;
_init : function() {
let me = this;
- this._global = Shell.global_get();
+ this._global = Shell.Global.get();
this._shellwm = this._global.window_manager;
this._switchData = null;